Wrath of the Ursa

Adventure 5.1: The Hidden Sepulcher

After several weeks of celebration inside Deep City the adventurers readied for departure on their newly acquired airship. Daven explained that after their failed coup, the empire was likely to retaliate against the Mercenaries Guild and Deep City. He decided it would be best to allocate the guild forces to aiding their new allies, the Deep Council, leaving the party alone in their mission to Fen. In order to compensate for the lack of support, Daven gave the party their own guild branch allowing them to recruit followers and henchmen to aid them in their quest. In celebration of their promotion Mayor Oslo presented the party with their first follower, Alphonso. Stanley would have joined as well, but he slipped away from the City in order to stop Jaden himself.

Before heading to Fen Ryld and Abbidon decided to use the airship to revisit their hometown of Oslo’s Grove. The old hamlet was almost completely burnt down, save for the old inn where they grew up. They entered their only inheritance to find two strangers inside. After questioning the party found that the two intruders were Yani and Bruno, seer-blood adventurers who were on the run from the empire. The two groups became hostile toward one another, and the encounter ended with Bruno and Yani escaping Oslo’s grove and diving into the River Tidus.

After acquiring a small group of followers by doing jobs for the mercenary’s guildand beginning repairs on Oslo’s Grovethe party headed off to Fen. They were greeted by a member of the Order of the Gryphon whose duty was to allow non Fen-Born visitors into the city. To the party’s surprise they were not greeted with hostility, in fact the consul of the city, lord Fei lin extended an invitation to tea.

The party cautiously accepted this invitation so they could gain access into the city. On entering the Consul’s chambers they encountered the Elven princess Lady Fey. It was quickly made obvious that she did not approve of the Consul’s appointment, and was convinced that the city was threatened by Drow invasion. Simply by virtue of being Fei Lin’s guests, the party was met with a cold shoulder by the princess.

The adventurers found Fei Lin to not only be friendly, but admiring of their adventures and accomplishments. Over tea and a friendly archery competition with the consul, the adventurers learned that the empire had held a fake execution for them in order to save face and ensure that a populist uprising would not occur. Very few imperial officials knew that the party was still alive, and for this reason Fei Lin was not obligated to arrest them. The party inquired about the location of Galuf’s brother Cain, and the Consul explained that Cain had been banished from the city a long time ago. He now resided on the border between the territory of the Elves and the Drowlands, which was inaccessible by airship due to the arcane pollution created by the Drow’s experiments. Fei Lin explained that the Elder Race that inhabited Fen before the Elves had built a large highway of farcasters that extended to the far reaches of the forest, but over the centuries it had fallen into disrepair.

The party set out for the farcaster highway in hopes of being able to repair it. They encountered the merchant, Felix Grandbarter, who provided them with a vital tool for repairing the highway in exchange for an escort to Cain’s house. During their efforts to repair the highway Horace Bartleby and Davian Moonshadow died temporarily. The news of Horace’s death brought Daven to Fen for a short time. In a rare display of emotion he became angry at the party for allowing Horace to come so close to a permanent death. After regaining control, the party told Daven of their encounter with Yani and Bruno. He appeared flustered by the fact that the two seer-blooded adventurers did not join the party, and quickly exited Fen saying something about consulting someone named Dr. Luskan.

After a brief period of rest and relaxation the party set back out to repairing the highway. They encountered two she-worgs, one of them the queen Lady Frigga. She explained that the Worgs were once ruled by her late husband, Fenrir, who sought peace between the Worgs and the Elves. His successor Balthazar, however, ruled with violence and hostility. Lady Frigga believed that Balthazar had murdered Fenrir’s daughter, Shalira, in order to take control of the throne. The two Worgs asked the party to inform them if they found Shalira’s body. Felix promised to go to his contacts for information.

Before reaching Cain’s house, the party ran into Balthazar who attacked them. Despite his powerful sky-iron armor the party was able to maim him and blind him in one eye, before his men came to his rescue. As Balthazar left, he displayed his paw revealing that he was fen-born and therefore able to access the city.

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The Battle of Deep City

Our heroes returned to Deep City to find the soldiers of the city and the Mercenary’s guild outnumbered by the Inevitable Legion. Even worse the giant war machine, G.O.L.E.M, had awoken and was destroying the city. Horace stated that he had a plan, and that the seemingly hopeless battle could be won if they could open the giant hatch in the mountain’s peak. With the help of an orc batallion led by the vengeance seeking Hrothgar and Daven’s soldiers, the adventurers were able to reach the hatch controls.

The hatch opened to reveal the royal airship hovering over the city, with the giant lodestone suspended on its tow hook. Suddenly all of the Inevitable Legion and their war machine were sucked out of the city by the magnet’s force. Lady Nocturne began to attack the airship but was killed by an envious Mercedes. Jaden revealed that he was defecting from the archlords and had been using Lady Nocturne from the start. He had revealed to Sato that Nocturne was using him, and convinced Sato to rebel against his mistress. Sato, with newly formed hatred in his heart, agreed to lend his body to Jaden. With a powerful new host, Jaden was now able to travel to Fen to retrieve his body.

Jaden managed to escape, but Deep City was victorious thanks to the help of our heroes. In a grand gesture of gratitude the Emperor pledged his allegiance in the battle against the empire, and bestowed upon them his royal airship. He also appointed Hrothgar to the Deep Council (the first orc in its history) for his aid in the battle.

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Adventure 4.3: The Mountain's Heart

Our heroes had taken refuge in the small mercenarie’s outpost of Skyrim for several days after the events in the fire mines. Apparently after the coronation on Atlas Peak, a riot had erupted in the city, which Daven believed to have been incited by the archlords and inevitable legion in order to overthrow the Deep Council, and turn Deep City into an imperial colony. During the riots Hrothgar’s companion Bruteclaw had fallen to the hands of the archlord in the white cape. Daven called a meeting amongst the refugees of Deep City who had escaped to Skyrim. He explaind that Deep City was a lost cause, and that the adventurers had to choose whether to search for the crystal in the Elven City of Fen, or the port metropolis Bastion.

Horace refused to let Deep City fall to the empire, and sounded a rallying call for the guild to return to Deep City and fight the inevitable legion. Our heroes, in a last ditch attempt to save the city had Uluru teleport them into the Emperor of Deep City’s palace to try and rally the city’s troops against the Legion. Unfortunately the Emperor had already departed with Sherriff Zed to the other side of the mountain. Despite their malicious behavior, the Deep City guard still implicitly trusted the legion, because the clockwork soldiers had been programmed to uphold order, and were infallibly good. Our heroes headed into an ancient temple which stretched to the other side of the mountain, in an attempt to save the Emperor before he was killed by Sherriff Zed.

The temple was guarded by members of the inevitable legion, and at its center was a giant magnetic loadstone. Horace opened up the faceplate of a fallen legionaire to find that its circuits had been warped. Our heroes found the Emperor of Deep City and Sherrif Zed just in the nick of time. Sheriff Zed had explained that the legion had been lying in wait in the temple for hundreds of years observing the activities of Deep City. Our heroes realized that over time, their benificent programming had beenn corrupted due to porlonged exposure to the lodestone, which left them susceptible to the manipulation of the archlords. They managed to destroy Sheriff Zed, but a loud commotion sounded from the city, as gunshots were heard in the distance.

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Adventure 4.2: The Vampire's Den

Daven speculated that the church of Ziggurat for some reason had attempted to deceive the archlords, since they were the only ones who had access to Emperor Ziggurathura the Frist’s tomb. Daven also mentioned that while during their adventures in Bugbear Crossing the Arch Bishop of the church was assassinated, and the new bishop, Xavier Argus, was to be coronated on Atlas Peak. Daven deduced that the reason all of the Arch Lords were called was to ensure that the new bishop met the same fate as the previous one, and tasked the party with preventing the assassination.

an attempted to convince the emperor of Deep City to allow our heroes to watch the proceedings failed. The Emperor stated that ever since the party’s arrival in the city, the empire had been pressuring the Deep Council to relinquish them to the empire. They believed that there was no way to go to Atlas Peak when the Dwarf from the prison offered help. He promised he would send his body guards who could gain access to the mountain.

The guards turned out to be the Orcs Hrothgar and Bruteclaw, who had found work as body guards in order to buy liquor. They helped the adventurers onto the peak where they witnessed the coronation. During the ceremony the Arch-Bishop revealed that the church was in fact working with the empire to rid the world of the “heretics” who were trying to collect the crystals. To make matters worse he revealed a photograph of our heroes removing the crystal from Ziggarathura’s tomb. The citizens of Deep City were outraged, and the party were forced to hide in the fire mines outside of the city.

Horace remembered reading in Sato’s diary that Lady Nocturne had set up camp in the mines to study the ethereal Uluru who somehow was connected to Gantz’ crystal. They proceeded through the mine in search of Nocturne’s headquarters. Eventually they came across Mercedes who still believed that Sato would make her his bride. Stanley and Sato were awaiting at Nocturne’s headquarters. Sato had explained that he had snuck into her lair and was extracting vengeance on Nocturne for manipulating him into believing that she would become his bride. They fought Sato, but he retreated before he could be finished off. Suddenly Lady Nocturne entered the room, impaling Sato on a spear doused with holy water and left Jaden to die at the hands of the party.

Jaden, in a desperate plea for his life, offered to return Stanley’s body and Uluru, as well as reveal the locations of the remaining three crystals, in exchange for his life. As they left, Jaden hinted that something terrible would soon happen to Deep City.

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Adventure 4.1: Inevitable Capture

Our heroes arrived at Deep City, a collosal three tiered metropolis carved out of the hollowed out inner-face of a mountain. Deep City had a stringent law forbidding the use of magic, which was enforced strictly (despite the outcries of some disgruntled citizens) by a race of mechanical beings new to the Deep Council known as the Inevitable Legion. Daven believed that Alucard was able to discern their location and attack them, because the archlords now possesed the Wizard’s Glass. He also recounted the tale of the lost crystal; which was supposed to have been created by the Seer Gantz, however there was no record of it ever having existed. Some feared that Gantz never created a crystal, leaving the powers of the Ursa lost forever after his death. He did write a short chronicle of his life, however the pages were scattered and eventually lost.

Oslo arrived at Deep City and reported that he witnessed Horace Bartleby being taken into the Inevitable Legion Embassy. This report was confirmed, by Alphonso who helped convince a Dwarven senator (coincidentally the same dwarf who was imprisoned in Oslo’s Grove) to allow the party access into the embassy. After sneaking into a forbidden area of the embassy they witnessed a conversation between a man in a flowing white cape and the leader of the Inevitable Legion, Sherriff Zed. They learned the man speaking to the sheriff was also an Arch-Lord, who was making some sort of deal with the Legion suggesting that the Legion was actually under imperial control.

They proceeded deeper into the embassy, finally stumbling upon the cell where Horace was being held. He informed them that the Legion had discovered a crystal inside of a tomb, which they had connected to the embassy through a portal. The adventurers quickly scurried into the portal and began to wade through the tomb in search of the crystal. Upon reaching the final chamber our heroes came to the horrifying realization that they were unwittingly trespassing on the tomb of Emperor Ziggurathura the 1st (think Jesus and George Washington rolled into one). They found the crystal clenched in the dead king’s hand, but upon removing it, a brilliant white flash overtook them and they were attacked by several Inevitable Legionnaires. With some quick thinking, they were able to escape the tomb alive.

Horace was a bit perplexed at the crystal’s location because King Ziggurathura died half a millennium ago, and the Seers did not arrive on the planet until two centuries ago. The adventurers shook off this paradox and proceeded to tell Daven of the events which had occurred. Upon inspecting the crystal Daven announced that the Arch-Lords had been deceived, and the crystal from the tomb was a counterfeit.

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Adventure 4.0: A Block in the Road

Our heroes travelled by horesback to Deep City in order to discover the reasons for the archlord’s gathering on Atlas Peak, and gain the favor of the Deep Council; the only political power independant of the empire’s grasp on the continent. They came across a timid looking half-elf named Alucard who asked for assistance in freeing a giant eagle which had been captured by a platoon of imperial soldiers. The adventureres decided to aid him, making short work of the soldiers. After the eagle was freed, Alucard revealed that he was an Archlord en route to the meeting on Atlas Peak. He boasted the power of the archlords, and claimed to take pity on the heroes offering them the opportunity to take the giant eagle and escape, removing themselves from the secret war peacefully in exchange for the two crystals they carried. Horace feigned accepting the offer but pinned the traitor down long enough for the rest of the party to escape on the eagle. They left for Deep City unsure of Horace’s fate.

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Adventure 3.3: Crystal and Blood

Daven announced that he was departing for Deep City (The Dwarven capitol, which was near Atlas Peak) in order to petition the aid of the Deep Council (Deep City’s governing body) and see what the Archlords were up to. He instructed our heroes to recover a crystal that had recently arrived in the city. It rested in the wealthy merchant, Kazrai Sato’s mansion. The adventurers set about the city to gather information on Kazrai Sato, and discovered that his prowess in business was due to vampire’s charisma. He had recently left his mansion to go to Deep City for reasons unknown. Rumors led them to believe that Sato often took in virgin mistresses in order to slake his thirst for blood, and that his current one, Mercedes, was tending the mansion.

Disguised as actors, the party entered the mansion and struck Mercedes down with an arrow. The proceeded into the basement and found Sato’s diary. It revealed that Sato was a vampire in the Alabastrian bloodline, who sought to mate with the last remaining survivor of the Draculian bloodline, the Archlord Lady Nocturne. In order to court her Sato had served Lady Nocturne faithfully, by guarding the crystal which had been entrusted to Lady Nocturene by Jaden.

Our heroes found Murdoch guarding the crystal. Making short work of the traitorous wizard and exiting the mansion with the crystal. On their way out they encountered Mercedes. She removed the arrow from her back announcing that she too was a vampire, and believed, contrary to the statements in his journal, that Sato was going to make her his bride. They battled Mercedes, but she managed to escape. With the crystal in hand they exited the City of Seine and departed for Atlas Peak and Deep City

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Adventure 3.2: A Grim Reunion

Daven began his explanation of the destiny of the party with the legend of the Seers. The legend tells of a faraway plane known as the Ursa, which was ruled by an entity more powerful than the Gods themselves. This entity constructed a weapon capable of destroying an entire plane in the blink of an eye, which was operated by six angels known as the Seers. He used this weapon to destroy the planes of evil whose presence threatened the existence of the universe. One day, this entity ordered the destruction of the material plane where earth was located. The seers were familiar with this plane and questioned their master’s motives. The entity was furious and declared that they would be killed if they did not comply. The Seers took pity on the dwellers of this Material plane, and left the Ursa, taking refuge on Earth. At first their presence was embraced, and they lived peacefully with mankind, but when the empire learned the truth, they persecuted the Seers. The angels fled and eventually died, but they left a legacy within the empire so that their mission could be completed. First they imprinted their knowledge on how to operate the Ursa onto six crystals, and scattered them throughout the land. They also mated with the residents of the kingdoms so that their blood would be passed down, and their descendants could find and use the crystals if the need ever arose. Daven explained that ever since that time a secret war has been waged between the empire and the descendants of the Seers, the latter a group to which our heroes and he belong. Since a secret war could not be fought by a large conventional army, the empire gathered the six most powerful warriors in the kingdom to find the crystals and eliminate anyone they found with Seer blood.

Daven dismissed the party explaining that Mayor Oslo wished to speak with them. Horace attempted to search for the remaining crystals using Galuf’s Glass but it didn’t seem to be working, so he took it to a shop he knew which repaired magical items. Abadon and Ryld arrived to find their old companions doing well (except for Stanley who had lost his dog, Buddy), but were informed that even though Oslo’s Grove had survived the battle against the bandits, it had incured heavy losses. Oslo and co. became hostile when they saw Horace in the party. Before the group could explain, the city was attacked by a pack of dragons, and everyone fled toward the gate.

The gates slammed shut as they approached, and they were forced into a containment center. During this time the man in the foreign military uniform from the sewers approached and introduced himself as Velnas Ordo. He offered 10,000 gold pieces to help him escape city. The party accepted this offer, in order to avoid spreading the plague and to find out why he wanted Daven dead. He knew of a secret passage out of the city through a private gun powder store owned by the city’s wealthiest merchant, Kazrai Sato. They entered the store with Ordo and worked their way toward the exit. As they approached the exit, Ordo held them at gunpoint and explained that the empire offered him a cure in exchange for Horace’s crystal. Our heroes were able to escape from Ordo and head for the exit.

Outside of the city, they witnessed a revealing conversation between two of the most unlikely people. Tobias Grimtooth and Ryld and Abadon’s foster sister, Alysha, stood at the exit. From the conversation they learned the shocking truth about the attack on Oslo’s Grove. Alysha and Grimtooth were two of the Archlords Daven spoke of earlier, and were also romantically involved. Alysha possessed a unique power which allowed her to manipulate the memories of her victims. she used her abillites to aid the empire in its secret war against the descendants of the seers. She was not Jonas’ daughter, but had used her powers to trick Jonas, Ryld, and Abadon into believing they had known her their entire lives. By gaining the trust of the townsfolk she was able to discover the location of the crystal and alert Grimtooth to its location. Unfortunately Jonas caught onto the charade when he was kidnapped by the bandits, and confronted Alysha. Alysha killed Boyle, but in order to continue to decieve Ryld and Abadon, modified his memory to make him believe he was murdered by Grimtooth.

The conversation and the fact that Grimtooth was still alive, confirmed that the rumours of the dragon warrior’s immortality. Grimtooth expressed some sense of remorse for the atrocities he had committed under the service of he empire, but revealed in the conversation that the empire promised to end his life which had spanned for centuries if he served them. He asked Alysha, if the empire was not able to honor their request, to erase his memory of his sins. Grimtooth informed Alysha that all the archlords were gathering atop Atlas Peak, an occasion which had not occurred for decades. They departed on the back of one of Grimtooth’s dragons in the direction of the Atlas Mountain Range.

After the quarantine was over the party returned to pick up the Glass to find it had been stolen. The store owner explained that Stanley had entered the store looking for his dog during the attacks, when the glass sprung to life and the spirit of a handsome half elf (presumably Jaden) exited the crystal ball and entered the Stanley’s body. When they left, Jaden mentioned something about traveling to Atlas Peak.

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Adventure 3.1: To Catch a Thief Again

Our heroes arrived in the City of Seine to find two samurai guarding the gate. They were asked to hand over their weapons, as ancient tradition dictated that only Samurai are allowed to carry weapons inside the city. Before they could pass through the gate, one of the samurai remembered that he had seen a bounty for a group of adventurers who matched their description. Before they could respond, a stink bomb detonated near the guards, causing them to run for the nearby river. Using this opportunity, they snuck into the city unnoticed.

Upon entering the city the party was greeted by the pleasent surprise of finding their old friends Mayor Oslo, Alphonso, and Stanley (with his new-found canine companion, Buddy, wrapped in his arms). Oslo explained that during their adventures in the marshes, a large bounty had been placed on their head for reasons unknown to them. He recommended seeking the help of the Mercenaries Guild, an organization of hired soldiers and laborers whose numbers had grown larger than even that of the Imperial army. For this reason, the Mercenaries Guild leader, Daven had a great influence on the empires decisions, and had a reputation for lifting the bounties of friends of the Guild.

They travelled to the headquarters of the guild, where the barista, Rosaline, escorted them to Daven muttering something under her breath about Horace’s stink bombs. The adventurers entered Daven’s chamber to find the him arguing with another visitor, Horace Bartleby. From what they overheard in the argument, our heroes gleened that Daven had sent Horace to the imperial city to steal sensitive imperial documents. Horace successfully completed the mission but took an unauthorized detour to Oslo’s Grove, where he pilfered the crystal from the Elven ruins which he now proudly held in his outstretched hand. Horace seemed to believe that his actions had greatly advanced the Guild’s cause proudly exclaiming ‘Only five left to go’, but Daven reprimanded Horace for ignoring the consequences of his decisions, saying his actions could have started a civil war.

Abadon and Ryld could no longer stifle the malice in their hearts and attacked Horace to avenge their foster father. Daven quickly intervened and demanded an explanation of the sudden attack. They did their best to explain the situation to him, but Daven only smiled. He explained that Horace’s intentions in entering the ruins, though not well thought out, were not malicious. He conceeded that it was indeed Horace Bartleby who financed and planned the attack on Oslo’s grove, but the full name of the young Halfling who they had encountered in the ruins and stood before them was Horace Bartleby Junior.

Daven promised to lift the bounty on their head if the adventurers went down into the sewer to investigate the planned release of plague on the city. As punishment for disobeying Daven, Horace was sent to accompany them. They entered the sewers and began to fend off the ogres that dwelled there. As they proceeded they found the group carrying the plague. It was led by Murdoch, a high powered member of the Mercenary’s Guild, who was guarded by a man dressed in a foreign military uniform. The man was helping Murdoch free of charge, our heroes overheard, out of spite for the guild leader, Daven. Even though Horace had been raised by Daven most of his life he did not recognize the strange man.

They followed the group into the sewers, but were blocked when the terrorists used an explosive charge to cave-in the sewer walls to block the path. Abadon used Galuf’s glass to watch what happened on the other side. An argument ensued between the insurgents and Murdoch injected the man in the military uniform with the plague virus, laughing maniacally, when he was urged to stop playing around and leave the area by a cold female voice. Suddenly Alysha Boyle stepped into view of the crystal. Before they could see more they were attacked by a group of giant insects who were tasked by the God of Nature to to stop the spread of the plague. After a Short battle our heroes were able to convince them that they were not enemies, and were allowed to leave the sewers.

When they returned Daven told Horace that another crystal had appeared in the city of Seine, and implied that the party of Ryld, Abadon, Aust, and Horace was formed by more than just mere coincidence. Daven mysteriously hinted that he once knew Ryld, Abadon, and Aust’s real parents.

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Adventure 2.3: Galuf's Folly

Our heroes brought Sinder back the Galuf’s tower, and rested. Galuf had still not returned from Jaden’s lair. In the middle of the night they were awoken by the squawking of Galuf’s raven servant, Amadeus. They exited the tower to find Swift Pine turned to stone, and the imprisoned Sinder nowhere to be found. Amadeus helped quickly revive Swift Pine, who upon awakening swore that Sinder had been bound and separated from his magic book and spell components, and had no way of escaping.

Luckily, Sinder had been sloppy in his escape and left a clear trail to Jaden’s hide out. Accompanied by Swift Pine and Amadeus, the adventurers set off into the marshes. Sinder’s trail led them to a cave which was once inhabited by a war band of Bugbears. Upon entering the cave they heard the groaning of a large creature. Jaden had set up several obstacles to ward off intruders, which could not be passed by a corporeal body. They found a device in the lair which could be used to temporarily separate their spirits from their bodies. As our heroes briefly departed their bodies they were attacked by a strange and fearsome band of shadow warriors. After returning to their bodies, Swift Pine explained that the creatures that attacked were Shade spawn; a legion of spirit warriors tasked by the God of Death with the job of transporting vagrant souls to the afterlife. They had likely come to the cave in pursuit of Jaden’s soul, which had eluded them for many years. As they proceeded further into the lair they managed to recover Galuf’s stolen crystal ball.

As they descended deeper into the cave the adventurers stumbled upon the large creature which they had heard upon entering the cave. It was a hideous beast which looked like it had been formed by grafting together the bodies of dozens of humans and beasts. A journal revealed that this was the result of a failed attempt to create a body for Jaden. The hideous creature had turned on Sinder and began attacking him. The party took pity on the downtrodden Drow deciding that even Sinder did not deserve such a fate, and chose to help him defeat the beast.

Despite your help, Sinder refused to defect and help you defeat Jaden. Swift Pine suspected that Jaden’s influence on Sinder was caused by more than just charisma and urged them to figure out what was going on. They reentered the spirit realm and realized that an apparition of a handsome dark elf (Who according to Amadeus bore a striking resemblance to Jaden) had attached itself to Sinder’s body. After destroying the apparition, Sinder did not revert back to his old self, but instead followed the party like a lifeless puppet.

After passing several more obstacles, they finally entered Jaden’s chamber, to find an imprisoned Galuf, guarded by a small goblin. The goblin introduced himself as lord Jaden, and announced that he expected your arrival, because there was a traitor among you. Amadeus swooped over to Jaden’s shoulder revealing that he was Jaden’s familiar who had worked for Galuf in order to sabotage him upon Jaden’s return. Amadeus poisoned one of Galuf’s potions before he set out to confront Jaden, which rendered him useless when he attempted to fight, and later freed Sinder while everyone was asleep.

The party did not have time to ask why Jaden had gone through the trouble of keeping Galuf alive to lure them into the cave when Jaden jumped out of the Goblin’s body and entered one of a decomposing dragon corpse. They managed to slay the dragon and Amadeus as well as free Galuf. Galuf was extremely gracious for the help and allowed Abadon, Ryld, and Aust to keep his Glass as a token of appreciation. As they began to leave the cave, Jaden reentered the Goblin’s body and charged toward Galuf with a spear. Galuf was caught by surprise and, still woozy from the poisoned potion, was unable to defend himself. At the last moment Sinder jumped in front of him, and took the spear at full force. The blow was lethal, but the Drow spent his last moments as his noble and kind-hearted former self. Galuf explained that with the presence of the Shade Spawn, Jaden’s bodiless soul was not long for this world. A celebration was held among the Hidden Village and Bugbear Crossing in the honor of the three adventurers who had saved them from such terrible evil, as they left for the City of Seine in pursuit of Horace Bartleby.

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